For the last couple of months I’ve been involved with a couple of freelance game projects. I’m happy to say that they are healthy and going well. Freelancing is something that’s new to me and I’m still trying to develop a better opinion about it, but currently the Freelance/Work On My Own Indie Game Projects hybrid works for me.
Continue reading “Freelancing, Apple Store, Music and Blogging”
What’s one thing an indie game developer can do every day to improve upon his craft and keep the momentum of working on his game projects on daily basis?
It’s a common habit for fiction and non-fiction writers to write at least 1000 words per day rain or shine. The idea behind it is to practice their craft everyday and to create a consistent output outlet. This got me thinking about what could possible be the equivalent for indie game developers?
Continue reading “1000 Words A Day Habit And How It Relates To Indie Game Development”